Safejump Options

Main Safejumps

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9 j. H


Works for…

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IAD j. S


Works for…

Depending on range, flight might have to be short or extended

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IAD j. H


Works for…

Depending on range, flight might have to be short or extended

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Other Safejumps

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5P


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669 j. S


Works for…

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669 j. H


Works for…

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Safejump OS

https://www.youtube.com/watch?v=IbUM2p0uLpw


Safejump Table

9 j. H IAD j. S IAD j. H 669 j. S 669 j. H 5P IAD j. H whiff c. S /throw / etc. Safejump OS (any safejump → dl 2K)
DP Wins Wins Wins Wins Wins Loses (unless Ky or Chipp) Loses (unless holding 4) Loses
Super Wins Wins Wins Wins Wins Wins (if 10f or slower) Loses (unless holding 4) Wins
Super PRC Whiffs (+7) Whiffs (+4) Whiffs (+5) Whiffs (+4) Whiffs (+3) Whiffs (+2) Wins Wins (forces block or counterhits)
Super fPRC → Throw Loses Loses Loses Loses Loses (only to forward PRC) Loses (only to forward PRC) Variable (2K/623S win, c. S loses) Loses
Super fPRC → Button Blocks Blocks Blocks Blocks Blocks Blocks Wins Wins
Gold Burst Blocks Blocks Blocks Blocks Blocks Blocks (can backdash to punish) Loses (unless holding 4) Loses
6P Wins Variable (timing dependent) Variable (timing dependent) Variable (timing dependent) Blocks Loses Wins Blocks
Backdash Whiffs
(+12 to +20) Whiffs
(+11 to +19) Whiffs
(+14 to +23) Whiffs
(+9 to +17) Whiffs
(+10 to +18) Whiffs
(+7 to +15) Wins (unless throwing) Wins (2K 2D DS punish)
Backdash BRC Blocks Blocks Blocks Blocks Wins (forces whiff) Blocks Wins (forces block or CH, unless throwing) Wins (counterhits)
Deflect Shield Loses Loses Loses Loses Loses Loses Variable (throws win, strikes lose) Loses

Notes